How to fix this game
This game used to be one of the most time consuming games I ever played, I had it since day 1 and I remember the swamp expansion, alien oasis expansion, mount fang, etc. I also remember the introduction of elixirs... Thats when the game started to really become a "pay to win" game, me and my father stopped playing once the island place was released, because our damage was so insignificant without elixirs (which everyone constantly had) and endgame gear started to become incredibly hard to obtain thanks to the "merches" in trading. I believe that if the gold cap was chopped in half, as well as a cap on how much gold is in your stash, it would slow down the merches a bit. I also think people without damage elixirs need a buff, they are near useless in endgame boss battles unless they are a healer but even then they deal no damage.... Just a thought
Hookah Shookah about
Pocket Legends MMORPG, v2.0.2.2